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pascal blanché
pascal_blanche



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Montreal, Canada

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3ds max, Photoshop, VRay
January 2007


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modelled with 3dsmax and mudbox,
rendered with vray and lots of touchups in photoshop of course
This is one of my attempts to achieve some painterly and old classic illustration by using digital mediums. Here i pushed the technic even more by going almost monochromatic in tones. I wanted to get a 80's cover look, something more graphical..
Background is photo based (nasa shots of mars)
Some skeletton parts like the spinal cord are from an old viewpoint model ( yeah im lazy sometimes
Inspiration: Frazetta, Bisley and Terada
photoshop filters used: poster edges, pain daubs and lighting effects

hope you'll like it




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